Open guest lecture with Erik Sanchez

In this talk, "Serious Play vs Serious Games",  Eric Sanchez presents an overview of different national an international research projects based on the design and uses of digital epistemic games, which he describes as playful situations designed with digital technologies that intend to foster epistemic interactions for learners.

Erik Sanchez. Photo: private

Abstract

There is a growing body of research that focus on Digital Play-Based Learning and there are arguments advocating the consideration of the the situation rather than the game as a digital artefact. From this stems the possibility of focusing on the interactions that emerge from the situation (the play), rather than on the game itself (Sanchez, 2013). Therefore, following Shaffer (2006), I propose to avoid the widely used term serious game that focuses on the artefact used to play and I prefer the expression digital epistemic game.

References

Sanchez, E. (2013). A Model for the Design of Digital Epistemic Games. In N. Reynolds & M. Webb (Eds.), Proceedings of the X World Conference on Computers in Education (pp. 257-264). Torun, Poland. Shaffer, D W. (2006 ). Epistemic frames for epistemic games. Computers and Education, 46(3), 223-234.

Bio

Eric Sanchez is Associate Professor at the Ecole Normale Supérieure de Lyon (ENSL), head of EducTice, a research team of the French Institute of Education, and adjunct professor at the University of Sherbrooke, QC (Canada). His research work concerns digital play-based learning. He teaches the use of digital technologies for teaching & learning in different Master's degrees of ENSL, University of Lyon & University Paris-Diderot.

Published Jan. 27, 2014 12:32 PM - Last modified Apr. 16, 2015 4:12 PM