Palmyre Pierroux

Professor, Head of Research
Image of Palmyre Pierroux
Norwegian version of this page
Phone +47-22840737
Mobile phone +47-45432464
Available hours By appointment
Username
Postal address Postboks 1092 Blindern 0317 Oslo

Research Interests

My research focuses on meaning making and knowledge practices in formal and informal learning contexts. I frequently work with design-based methods and research-practice partnerships to explore how digital media and technologies are transforming learning and teaching in schools and museums, with a particular interest in art, architecture and design as disciplinary domains.

Degrees

Dr. Polit., Faculty of Educational Sciences, University of Oslo, 2006

Master of Arts, Art History, Art in Networks, University of Oslo, 1998

Bachelor of Applied Arts, Environmental Design, San Diego State University, 1983

Research Projects

2015–2019      Cultural Heritage Mediascapes: Innovation in Knowledge and Mediation Practices (The Research Council of Norway, KULMEDIA)

2010–2011      UiO 200: Geospiren at NHM (UiO Strategic Initiative)

2009–2013      CONTACT: Communicating Organizations in Networks of Art and Cultural Heritage (The Research Council of Norway, VERDIKT)

2007–2008      GIDDER: Groups in Digital Dialogues (UiO Strategic Initiative)

2007–2008      MUSTEL: Designing for Technology Enhanced Learning in Museums (EU Kaleidescope NoE project)

Innovation Projects

2021–2023     Making Museums Relevant (UiO: SPARK Samfunnsinnovasjon)

2014–2015     VisiTracker (The Research Council of Norway, VERDIKT Innovate and UV/UiO strategic funding)

2013–2014     Observe. Understanding Visitor Engagement (The Research Council of Norway, VERDIKT)

Doctoral Supervision

Gro Skåland. Library Maker Spaces: Learning Trajectories and Digital Workshops. Department of Education, University of Oslo. Co-Supervisor.

Emily Oswald. PA-KOW! Doing Participatory Knowledge Work in Museums and Archives. Department of Education. University of Oslo. Lead supervisor.

Filipa de Sousa. (Completed 2021) A Dialogic Approach to Game-Based Learning: The Role of the Teacher in Students’ Engagement with Ethics and Morality in Citizenship Education Using a Commercial Off-the-Shelf Videogame. Department of Education, University of Oslo. Co-Supervisor.

Rolf Steier. (Completed 2014) Embodied Meaning Making and the Museum: Bodies, artifacts, and spaces in sociocultural approaches to museum learning and design. Department of Education. University of Oslo. Lead supervisor.

Teaching

I lecture at Master and PhD levels on methods in design-based research and interaction analysis; learning, creativity and innovation; and topics in CSCL. I teach in three courses in the 'Communication, Design and Learning' Master Program.

PED 4501 Learning, Creativity and Innovation

PED 4506 Analyse av sosiale og digitale interaksjoner

PED 4540 Technology-enhanced learning: Principles and Tools

Watch a video about our collaboration with the University of Tennessee in the Museum Interaction Studies program, funded by SIU, or read about the program in Uniforum.

Tags: Informal learning, Digital learning environments

Publications

 

Conference Presentations (selected)

Steier, R. and  Pierroux, P. Mapping Mediated Interaction in Museums: VisiTracker tool for ethnographic observations of visitor groups. International Conference on Computer Supported Collaborative Learning, CSCL 2019. Lyon, June 17-21, 2019.

Pierroux, P., Steier, R. and Qvale, A. Studying Visitors' Exhibition Experiences in a Virtual Reality Environment. Visitor Studies Association Annual Conference. Detroit, July 10-13, 2019.

Christidou, D. and Pierroux, P. A Study of Touch as a Way of Knowing in an Art Exhibition. Visitor Studies Association Annual Conference, Detroit, July 10-13, 2019.

Pierroux, P., Steier, R., Sauge, B., Qvale, A., Liu, T., Larse, O.P., and Rudi, J. Anticipating Embodied Virtual Experiences in Architecture Exhibitions. Anticipation 2019. Oslo, October 9-11, 2019.

Pierroux, P. Analyzing Embodied Interpretation and Touch in a Sculpture Gallery / Multisensory Digital Curatorship as Experimental Practice, College Art Association (CAA) Conference, New York, NY, February 15-19th, 2017.

Pierroux, P. and Qvale, A. Studying Group Interactions with Visitracker: A Design-Based Research-Practice Partnership. Visitor Studies Association Annual Conference, Boston, July 19-23, 2016.

Pinto, S. and Pierroux, P. Developing an interactive tabletop application for ‘creative interpretation’ in art museums. CSCL 2015, Gothenburg, Sweden, June 8-12, 2015.

de Sousa, F., Rasmussen, I. and Pierroux, P. Teaching Ethics and Moral Reasoning Using Commercial Video Games in School. EARLI 2015, Limassol, Cyprus, August 25-29, 2015.

Sanchez, E. and Pierroux, P. Gamifying the Museum: Teaching for Games Based ‘Informal’ Learning. European Conference on Games Based Learning, Steinkjer, Norway, October 8-9, 2015.

Smørdal, O., Nesnass, R., Pierroux, P., and Sem, I. Snøkult: Designing a multitouch table for co-composition in an educational setting. FabLearn. Conference on Creativity and Fabrication in Education, Stanford University, 25-26 October, 2014. pdf

Steier, R. & Pierroux, P.  Designing Interactives in Art Museums: Situating Learning Technologies and Interactions in Gallery Space. AERA Annual Meeting, Philadelphia, April 3-7, 2014.

Pierroux, P., Qvale, A., Steier, R. and Sauge, B.  Posing with Art: Researching and Designing for Performative Acts of Interpretation. In N. Proctor and R. Cherry (Eds.), Museums and the Web 2014: Proceedings, pp. 233-248. Baltimore, MD., April 2-5, 2014.

 

Press

Aftenposten debattinnlegg, 'Manglende kommunikasjon bidro til publikums «sjokk', Birgitte Sauge & Palmyre Pierroux, 14. mars, 2019

NRK Radio, 'Ut i kulturen: Håndspåleggelse', December 11, 2016

Stavanger Aftenblad, 'Kom nærmere og kjenn på skulpturen', December 9, 2016

Uniforum,'Nasjonalmuseet får gode råd frå studentar', June 14, 2016

UiO nettsider, Norsk- amerikansk studentsamarbeid skal få flere til å besøke Nasjonalmuseet, June 14, 2016

Uniforum, Nasjonalmuseet får gode råd frå studentar, June 14, 2016

Ballade, Rikskonsertene satser millioner på onlinespill, May 14, 2015

Kunstløftet, 'Digital Dannelse,' November 7, 2014

TUforskning (Teknisk Ukeblad), 'CONTACT – Munch selv var veldig opptatt av ny teknologi. Norske museer og vitensentre tar i bruk digital innovasjon,' June 9, 2014

Forskningsrådet, 'Teknologisk rom for tolkning,' June 2, 2014

Forskerprofilen, December 2011

Uniforum, 'Kunstmuseum jaktar på ungdomskoden', November 22, 2011

Forskningsrådet, 'Vil lokke unge til kunstmuseer', November 14, 2011

Aftenposten, 'Poserer som Munch', November 9, 2011

Uniforum, ‘Brukar arkitektur i ny læringsteknologi’, September 24, 2010

VG, Norsk Forskningsråd, ‘Forskningsdagene,’ September 22, 2010, p. 20

Forskning.no, 'Lettere å lære med ny teknologi?', September 30, 2008

  • Pierroux, Palmyre; Sauge, Birgitte & Steier, Rolf (2021). Exhibitions as a Collaborative Research Space for University-Museum Partnerships. In Achiam, Marianne; Haldrup, Michael & Drotner, Kirsten (Ed.), Experimental Museology. Institutions, Representations, Users.. Routledge. ISSN 9780367406776. p. 149–166.
  • Pierroux, Palmyre (2020). Citizen Science, Citizen Humanities: Relevance for Museum Research and Practice. In Hetland, Per; Pierroux, Palmyre & Esborg, Line (Ed.), A History of Participation in Museums and Archives. Traversing Citizen Science and Citizen Humanities. Routledge. ISSN 9780367186715. p. 281–296.
  • Pierroux, Palmyre; Hetland, Per & Esborg, Line (2020). Traversing Citizen Science and Citizen Humanities: Tacking stitches. In Hetland, Per; Pierroux, Palmyre & Esborg, Line (Ed.), A History of Participation in Museums and Archives. Traversing Citizen Science and Citizen Humanities. Routledge. ISSN 9780367186715. p. 3–23.
  • Pierroux, Palmyre; Bäckström, Mattias; Brenna, Brita ; Gowlland, Geoffrey & Ween, Gro Birgit (2020). Museums as Sites of Participatory Democracy and Design. In Hetland, Per; Pierroux, Palmyre & Esborg, Line (Ed.), A History of Participation in Museums and Archives. Traversing Citizen Science and Citizen Humanities. Routledge. ISSN 9780367186715. p. 27–45.
  • Pierroux, Palmyre & Rudi, Jøran (2020). Teaching Composition with Digital Tools: A Domain-Specific Perspective. In Knutson, Karen; Okada, Takeshi & Crowley, Kevin (Ed.), Multidisciplinary Approaches to Art Learning and Creativity Fostering Artistic Exploration in Formal and Informal Settings. Routledge. ISSN 9780815361886. p. 124–145. doi: https%3A/doi.org/10.4324/9781351114035.
  • Skåland, Gro; Arnseth, Hans Christian & Pierroux, Palmyre (2020). Doing Inventing in the Library. Analyzing the Narrative Framing of Making in a Public Library Context. Education Sciences. ISSN 2227-7102. 10(6). doi: 10.3390/educsci10060158. Full text in Research Archive
  • Pierroux, Palmyre & Qvale, Anne (2019). Wall Texts in Collection Exhibitions: Bastions of enlightenment and interfaces for experience. Nordisk Museologi. ISSN 1103-8152. p. 39–50. doi: 10.5617/nm.6954. Full text in Research Archive
  • Pierroux, Palmyre; Steier, Rolf & Sauge, Birgitte (2019). Imagining, Designing and Exhibiting Architecture in the Digital Landscape. In Makitalo, Åsa; Nicewong, Todd E. & Elam, Mark (Ed.), Designs for Experimentation and Inquiry. Approaching Learning and Knowing in Digital Transformation. Routledge. ISSN 978-1-13-8592711. doi: 10.4324/9780429489839-6.
  • Steier, Rolf; Shapiro, Ben; Christidou, Dimitra; Pierroux, Palmyre; Davidsen, Jacob & Hall, Rogers (2019). Tools and Methods for ‘4E Analysis’: New Lenses for Analyzing Interaction in CSCL, A Wide Lens: Combining Embodied, Enactive, Extended, and Embedded Learning in Collaborative Settings. 13th International Conference on Computer Supported Collaborative Learning (CSCL) 2019, Volume 2.. International Society of the Learning Sciences. ISSN 978-1-7324672-4-8. p. 759–766. Full text in Research Archive
  • Christidou, Dimitra & Pierroux, Palmyre (2019). Art, touch and meaning making: an analysis of multisensory interpretation in the museum. Museum Management and Curatorship. ISSN 0964-7775. 34(1), p. 96–115. doi: 10.1080/09647775.2018.1516561.
  • Krange, Ingeborg; Silseth, Kenneth & Pierroux, Palmyre (2019). Peers, teachers and guides: A study of three conditions for scaffolding conceptual learning in science centers. Cultural Studies of Science Education. ISSN 1871-1502. doi: 10.1007/s11422-018-9905-x. Full text in Research Archive
  • Pierroux, Palmyre (2018). Learning and Engagement in Museum Mediascapes. In Drotner, Kirsten; Dziekan, Vincent; Parry, Ross & Schrøder, Kim Christian (Ed.), The Routledge Handbook of Museums, Media and Communication. Routledge. ISSN 9781138676305. p. 128–142. doi: 10.4324/9781315560168-11.
  • Sousa, Filipa De; Rasmussen, Ingvill & Pierroux, Palmyre (2018). Zombies and ethical theories: Exploring transformational play as a framework for teaching with videogames . Learning, Culture and Social Interaction. ISSN 2210-6561. doi: 10.1016/j.lcsi.2018.04.011. Full text in Research Archive
  • de Sousa, Filipa; Rasmussen, Ingvill & Pierroux, Palmyre (2018). Zombies and ethical theories: Exploring transformational play as a framework for teaching with videogames. Learning, Culture and Social Interaction. ISSN 2210-6561. 19, p. 40–50. doi: 10.1016/j.lcsi.2018.04.011.
  • Pierroux, Palmyre & Steier, Rolf (2016). Making it Real: Transforming a University and Museum Research Collaboration into a Design Product. In Svihla, Vanessa & Reeve, Richard (Ed.), Design as Scholarship. Case Studies from the Learning Sciences. Routledge. ISSN 9781138891654. p. 115–129.
  • Bakken, Sven Magne & Pierroux, Palmyre (2015). Framing a topic: Mobile video tasks in museum learning. Learning, Culture and Social Interaction. ISSN 2210-6561. 5, p. 54–65. doi: 10.1016/j.lcsi.2014.12.001.
  • Crowley, Kevin; Pierroux, Palmyre & Knutson, Karen (2014). Informal Learning in Museums. In Sawyer, Keith (Eds.), The Cambridge Handbook of the Learning Sciences. Cambridge University Press. ISSN 9781107626577. p. 461–478. doi: 10.1017/cbo9781139519526.028.
  • Pierroux, Palmyre & Bauer, Daniela (2014). Integrating Physical and Social Contexts in an Information Processing Model of Art Interpretation. American Educational Research Association. Annual Meeting Program. ISSN 0163-9676.
  • Bauer, Daniela & Pierroux, Palmyre (2014). Expert and Adolescent Interpretive Approaches in a National Art Museum. Museum Management and Curatorship. ISSN 0964-7775. 29(3), p. 260–279. doi: 10.1080/09647775.2014.919162.
  • Pierroux, Palmyre & Ludvigsen, Sten Runar (2013). Communication Interrupted: Textual Practices and Digital Interactives in Art Museums. In Drotner, Kirsten & Schrøder, Kim Christian (Ed.), The Connected Museum: Social Media and Museum Communication. Routledge. ISSN 978-0-415-83318-9. p. 153–176.
  • Andreassen, Ingvild Solberg & Pierroux, Palmyre (2013). "How do you know that?" A study of narrative and mediation at an archaeological excavation site. Nordisk Museologi. ISSN 1103-8152. p. 67–85. doi: 10.5617/nm.3092.
  • Pierroux, Palmyre (2012). Real Life Meaning in Second Life Art. In Østerud, Svein; Gentikow, Barbara & Skogseth, Egil G. (Ed.), Literacy practices in late modernity: Mastering technological and cultural convergences. Hampton Press. ISSN 978-1612890678. p. 177–198.
  • Pierroux, Palmyre & Kluge, Anders (2011). Bridging the Extended Classroom: Social, Technological and Institutional Challenges. Nordic Journal of Digital Literacy. ISSN 1891-943X. 6(3), p. 115–121.
  • Steier, Rolf & Pierroux, Palmyre (2011). "What is 'the concept'?" Sites of conceptual formation in a touring architecture workshop. Digital kompetanse. ISSN 0809-6724. p. 139–156.
  • Pierroux, Palmyre; Krange, Ingeborg & Sem, Idunn (2011). Bridging Contexts and Interpretations: Mobile Blogging on Art Museum Field Trips. Mediekultur. ISSN 0900-9671. 50, p. 25–44. doi: 10.7146/mediekultur.v27i50.2997.
  • Pierroux, Palmyre & Skjulstad, Synne (2011). Composing a Public Image Online: Art Museums and Narratives of Architecture in Web Mediation. Computers and Composition. ISSN 8755-4615. 28(3), p. 205–214. doi: 10.1016/j.compcom.2011.07.005.
  • Pierroux, Palmyre (2010). Guiding Meaning on Guided Tours: Narratives of Art and Learning in Museums. In Morrison, Andrew (Eds.), Inside Multimodal Composition. Hampton Press. ISSN 1-57273-958-4. p. 417–450.
  • Pierroux, Palmyre (2009). Newbies and Design Research: Approaches to Designing a Learning Environment using Mobile and Social Technologies. In Vavoula, Giasemi; Pachler, Norbert & Kukulska-Hulme, Agnes (Ed.), Researching Mobile Learning Frameworks, tools and research designs. Peter Lang Publishing Group. ISSN 978-3-03911-832-8. p. 289–316.
  • Pierroux, Palmyre (2009). Framing learning perspectives in computer music education. In Dean, Roger (Eds.), The Oxford Handbook of Computer Music. Oxford University Press. ISSN 978-0-19-533161-5.
  • Pierroux, Palmyre (2007). Museology and the Problem of Interiority. Linköping Electronic Conference Proceedings. ISSN 1650-3686.
  • Pierroux, Palmyre (2005). Dispensing with Formalities in Art Education Research. Nordisk Museologi. ISSN 1103-8152. 2, p. 76–88.

View all works in Cristin

  • Pierroux, Palmyre (2021). Citizen Science, Citizen Humanities: Fostering Cultural Citizenship in Museums .
  • Pierroux, Palmyre (2021). Sharing Experience in a Virtual/Physical Exhibition.
  • Pierroux, Palmyre (2020). Meaning Making in Museum Mediascapes. A sociocultural approach to the study of museum discourse .
  • Pierroux, Palmyre (2020). Making sense(s) in virtual environments: Multisensory and embodied museum experiences.
  • Oswald, Emily Christine & Pierroux, Palmyre (2020). Memes and Critical Thinking: From cultural heritage research to classroom learning.
  • Oswald, Emily Christine & Pierroux, Palmyre (2020). Democratization in Cultural Heritage Research.
  • Pierroux, Palmyre; Steier, Rolf & Qvale, Anne (2019). Studying Visitors' Exhibition Experiences in a Virtual Reality Environment.
  • Steier, Rolf & Pierroux, Palmyre (2019). Mapping Mediated Interaction in Museums: VisiTracker tool for ethnographic observations of visitor groups.
  • Christidou, Dimitra & Pierroux, Palmyre (2019). A Study of Touch as a Way of Knowing in an Art Exhibition.
  • Sauge, Birgitte & Pierroux, Palmyre (2019). Manglende kommunikasjon bidro til publikums "sjokk" . Aftenposten (morgenutg. : trykt utg.). ISSN 0804-3116. p. 44–44.
  • Oswald, Emily & Pierroux, Palmyre (2019). Constructing Reciprocity and Negotiating Collaboration in Citizen Science Projects.
  • Pierroux, Palmyre; Steier, Rolf; Liu, Thomas; Qvale, Anne; Sauge, Birgitte & Rudi, Jøran [Show all 7 contributors for this article] (2019). Virtual Reality Architecture Exhibitions: Means for Experimenting with Future Objects in Anticipation Studies.
  • Pierroux, Palmyre & Steier, Rolf (2018). Group Creativity in Early Adolescence: Relational and Material Aspects of Collaborative Interactions.
  • Pierroux, Palmyre & Skogvold, Ida (2018). Norske museer burde ha kommet lenger i arbeidet med tilgjengelighet. [Journal]. Periskop.
  • Pierroux, Palmyre & Pile Svåsand, Maria (2018). Digitaliseum. [Business/trade/industry journal]. Museumsnytt.
  • Pierroux, Palmyre; Steier, Rolf; Sauge, Birgitte; Grefsgård, Ulf & Qvale, Anne (2018). Arkitekturutstilling eksperimenterer med VR- teknologi og lyd. [Internet]. UiO nettsider.
  • Sauge, Birgitte; Pierroux, Palmyre & Steier, Rolf (2018). Skogen i huset. Utforskning av parallelle virkeligheter.
  • Christidou, Dimitra & Pierroux, Palmyre (2018). Visitors’ Hands-on Encounters with Art: The role of touch in meaning making.
  • Pierroux, Palmyre (2018). Users and Infrastructures in Citizen Projects.
  • Pierroux, Palmyre (2017). Analyzing Embodied Interpretation and Touch in a Sculpture Gallery: Multisensory Digital Curatorship as Experimental Practice.
  • Pierroux, Palmyre (2017). Citizen Science/Citizen Humanities.
  • Pierroux, Palmyre; Hetland, Per & Christidou, Dimitra (2017). Cultural Heritage Mediascapes.
  • Christidou, Dimitra; Qvale, Anne & Pierroux, Palmyre (2017). Visitracker: A Tool for Visitor Studies.
  • Pierroux, Palmyre; Christidou, Dimitra & Qvale, Anne (2017). Hva ønsker vi å vite om publikum?
  • Pierroux, Palmyre (2016). Group creativity in adolescence: Relational, cognitive, and material aspects of collaborative interactions.
  • Pierroux, Palmyre (2016). Commercial Innovation - Building Collaborative Organizations and Partnerships.
  • Pierroux, Palmyre (2016). Cultural Heritage Mediascapes: Forskningsdesign.
  • Pierroux, Palmyre (2016). Nasjonalmuseet får gode råd frå studentar. [Newspaper]. UNIFORUM.
  • Pierroux, Palmyre (2016). Ut i kulturen: Håndspåleggelse. [Radio]. Jostein Gjertsen, NRK Radio.
  • Pierroux, Palmyre (2016). Kom nærmere og kjenn på skulpturen. [Newspaper]. Stavanger Aftenblad.
  • Pierroux, Palmyre & Qvale, Anne (2016). Studying Group Interactions with Visitracker: A Design-Based Research-Practice Partnership.
  • Pierroux, Palmyre (2016). Creativity and Collaboration in Architectural Modeling.
  • Pierroux, Palmyre (2016). Visitracker: Et nytt verktøy til kvalitetssikring i museumspraksis.
  • Krange, Ingeborg; Silseth, Kenneth & Pierroux, Palmyre (2016). Facilitating Students’ Conceptual Learning on Science Center Fieldtrips.
  • Pierroux, Palmyre; Steier, Rolf & Sauge, Birgitte (2016). Digital curation and expert practices in museums: A case study of archiving and exhibiting architectural design.
  • Pierroux, Palmyre (2015). Museums, Meaning Making and Mediascapes.
  • Pierroux, Palmyre (2015). Digitale formidlingsmedier og fremtidens museumspublikum.
  • de Sousa, Filipa; Rasmussen, Ingvill & Pierroux, Palmyre (2015). Teaching Ethics and Moral Reasoning Using Commercial Video Games in School.
  • Sanchez, Eric & Pierroux, Palmyre (2015). Gamifying the Museum: A Case for Teaching for Games Based Learning.
  • Pinto, Sylvia Raquel & Pierroux, Palmyre (2015). Developing an interactive tabletop application for ‘creative interpretation’ in art museums.
  • Pierroux, Palmyre; Qvale, Anne; Steier, Rolf & Sauge, Birgitte (2014). Posing with Art: Researching and Designing for Performative Acts of Interpretation.
  • Pierroux, Palmyre (2014). Digital innovasjon i kultursektoren.
  • Pierroux, Palmyre (2014). Museer som læringsarenaer: IKT og innovasjon i formidlingspraksis.
  • Pierroux, Palmyre & Steier, Rolf (2014). Embodied Interpretation: Gesture, Social Interaction and Meaning Making.
  • Pierroux, Palmyre; Krange, Ingeborg; Silseth, Kenneth; Jornet, Alfredo & Arnseth, Hans Christian (2014). Field Trips to Science Museums: A Study of Students’ Sense-Making when Interacting with Exhibits.
  • Smørdal, Ole; Nesnass, Richard; Pierroux, Palmyre & Sem, Idunn (2014). Snøkult: Designing a multitouch table for co-composition in an educational setting.
  • Pierroux, Palmyre (2014). Formidling til fremtidens museumspublikum:Hvordan ser det ut og hva skal vi ta med?
  • Pierroux, Palmyre (2014). Museer som læringsarenaer.
  • Steier, Rolf & Pierroux, Palmyre (2013). Social Media and Interaction Design in Art Museums.
  • Pierroux, Palmyre (2013). Research and Transforming Practices.
  • Pierroux, Palmyre (2013). Formidling som forskningsfelt fra museologiske og pedagogiske perspektiver. Kunst og kultur. ISSN 0023-5415. p. 116–117.
  • Pierroux, Palmyre (2013). Integrating Social Media in Interpretive Activities in Art Museums.
  • Pierroux, Palmyre (2013). Learning in Art Museums.
  • Pierroux, Palmyre (2013). Meaning Making and Art Gallery Interactives.
  • Pierroux, Palmyre (2013). Posing with Art: Researching and Designing for Performative Acts of Interpretation.
  • Pierroux, Palmyre (2012). Digital Media and Meaning Making in Contexts of Art and Cultural Heritage.
  • Qvale, Anne & Pierroux, Palmyre (2012). Kunstmuseet som multimodal læringsarena.
  • Pierroux, Palmyre (2012). Museum Learning Research and Design at InterMedia, UiO.
  • Andreassen, Ingvild Solberg & Pierroux, Palmyre (2012). "How do you know that?" A study of dialogues and communication practices at an archaeological excavation site.
  • Pierroux, Palmyre (2012). Communication Interrupted: Textual Practices and Digital Interactives in Art Museums.
  • Pierroux, Palmyre; Smørdal, Ole & Birkeland, Anne (2011). Designing Learning Technologies for ‘The Budding Researcher’ in a Geological Exhibition.
  • Pierroux, Palmyre (2011). Learning to Teach with Museums.
  • Pierroux, Palmyre (2011). Applying sociocultural perspectives in pedagogical design.
  • Pierroux, Palmyre (2011). Digital technologies and archaeological practices: A dialogical perspective.
  • Pierroux, Palmyre (2011). Munch and Multimodality: A Research Collaboration between University and Museum.
  • Pierroux, Palmyre (2011). Forskerprofilen: Palmyre Pierroux. [Internet]. UiO nettsider.
  • Pierroux, Palmyre (2011). Kunstmuseum jaktar på ungdomskoden. [Internet]. Uniforum.
  • Pierroux, Palmyre (2011). Nyere metoder innen publikumsstudier.
  • Pierroux, Palmyre (2011). Munch and Multimodality. The use of analogue and digital text in exhibitions of Edvard Munch’s art.
  • Pierroux, Palmyre (2011). Poserer som Munch. [Internet]. Afenposten TV.
  • Pierroux, Palmyre (2011). Vil lokke unge til kunstmuseer. [Internet]. Forskningsrådet.
  • Pierroux, Palmyre (2010). Research on Learning in Art Museums.
  • Pierroux, Palmyre (2010). Forskning på bruk av sosiale medier i formidlingspraksis.
  • Pierroux, Palmyre (2010). Learning Trajectories with Interactive Tabletops: A Traveling Architecture Exhibition.
  • Pierroux, Palmyre (2010). Communication Interrupted: A study of designed interventions in a national art museum.
  • Pierroux, Palmyre (2010). IKT, læring og museumsbesøk.
  • Pierroux, Palmyre & Smørdal, Ole (2010). Designing Learning Trajectories with Interactive Tabletops.
  • Andreassen, Ingvild Solberg & Pierroux, Palmyre (2010). Archaeology and Learning Relocated: Designs Bridging Fieldwork and Classwork.
  • Pierroux, Palmyre (2009). Forskning på digitale formidlingsverktøy i kunstmuseer.
  • Pierroux, Palmyre (2009). The logic of participation in museum learning designs.
  • Pierroux, Palmyre (2009). Museums and Change: Perspectives on the transformative role of ICTs in museum practice.
  • Pierroux, Palmyre (2009). Mening, læring og teknologibruk i kunstformidling.
  • Smørdal, Ole; Pierroux, Palmyre & Perritano, Anthony John (2009). Multi-touch tables across contexts.
  • Pierroux, Palmyre; Stuedahl, Dagny & Andreassen, Ingvild Solberg (2009). CONTACT: Communicating Organizations in Networks of Art and Cultural Heritage Technologies.
  • Pierroux, Palmyre (2009). Social Technologies, Virtual Environments,and Knowledge Practices in Museums.
  • Pierroux, Palmyre (2009). The Role of Representations and Knowledge Practices in Museum Learning.
  • Pierroux, Palmyre (2008). What are they building in there? Contemporary challenges in design research.
  • Pierroux, Palmyre (2008). Identity and Learning across Classroom and Museum Ecologies.
  • Pierroux, Palmyre (2008). Multimodality and Learning Encounters with Art.
  • Pierroux, Palmyre (2008). Sosiale programvarer, design og læring.
  • Pierroux, Palmyre (2008). Mening, læring og dialog i møter med kunst.
  • Pierroux, Palmyre; Rasmussen, Ingvill; Lund, Andreas & Smørdal, Ole (2008). Supporting and Tracking Collective Cognition in Wikis (Symposium).
  • Pierroux, Palmyre; Sem, Idunn; Drevon, Thomas & Toussaint, Jeremy (2008). Gidder: Groups in Digital Dialogue.
  • Pierroux, Palmyre (2008). Social Technologies and Knowledge Practices in National Art Museums.
  • Pierroux, Palmyre (2008). Extending meaning from museum visits through the use of wikis and mobile blogging.
  • Pierroux, Palmyre (2007). Gidder.
  • Pierroux, Palmyre (2007). Groups in digital dialogues across classroom and museum settings.
  • Pierroux, Palmyre (2007). Communicative Genres and Meaning Making: Analytical Approaches.
  • Pierroux, Palmyre (2007). GIDDER Demo.
  • Pierroux, Palmyre; Kaptelinin, Victor; Hall, Tony; Walker, Kevin; Bannon, Liam & Stuedahl, Dagny (2007). MUSTEL: Framing the Design of Technology-Enhanced Learning Activities for Museum Visitors.
  • Pierroux, Palmyre (2007). Mobility in Learning: Meaning Making Across Classroom and Museum Settings.
  • Pierroux, Palmyre (2007). GIDDER: Groups in Digital Dialogues.
  • Pierroux, Palmyre; Bannon, Liam; Kaptelinen, Victor; Walker, Kevin; Hall, Tony & Stuedahl, Dagny (2007). MUSTEL: Technology-Enhanced Learning in Museums.
  • Pierroux, Palmyre (2007). Digitale dialoger i museer.
  • Pierroux, Palmyre (2006). Museum Learning and 'Gidder'.
  • Stuedahl, Dagny & Pierroux, Palmyre (2006). Narratives, learning and digital technology.
  • Pierroux, Palmyre (2005). Meaning making and ideology in museum education.
  • Pierroux, Palmyre (2005). Hvor ligger meningen? Møter mellom kunst- og læringsteorier.
  • Pierroux, Palmyre (2005). The Language of Contextualism and Essentialism in Museum Education.
  • Pierroux, Palmyre (2004). MoMA Opens. Kunstkritikk.no. ISSN 1504-0925.
  • Biuso, Elena & Pierroux, Palmyre (2020). Rom, sted og tilstedeværelse i en virtuell arkitekturutstilling. Universitetet i Oslo.
  • Leister, Wolfgang; Tjøstheim, Ingvar; Joryd, Göran; de Brisis, Michel; Andersson, Jan Alfred & Heggelund, Håvard [Show all 12 contributors for this article] (2017). VisitorEngagement: Final Project Report. Norsk Regnesentral.
  • Kittelsen, Siri & Pierroux, Palmyre (2015). Det er gøy, men du skal lære noe også! En kvalitativ studie om læring og engasjement i et vitensenter. University of Oslo.
  • Leister, Wolfgang; Tjøstheim, Ingvar; Joryd, Göran Kurt; Larssen, Andreas; Andersson, Jan Alfred & Bagle, Eyvind [Show all 12 contributors for this article] (2014). VisitorEngagement D7.1: Description of Installations and Indicators. Norsk Regnesentral.
  • Bannon, Liam; Pierroux, Palmyre; Kaptelinin, Victor; Walker, Kevin; Hall, Tony & Stuedahl, Dagny (2007). MUSTEL: Technology-Enhanced Learning in Museums. Report for Kaleidoscope Network of Excellence.
  • Pierroux, Palmyre (2006). Meaning, Learning, and Art in Museums. Unipub forlag.

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Published Sep. 3, 2010 9:14 AM - Last modified June 30, 2021 3:02 PM