Anders Kluge

Image of Anders Kluge
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Phone +47 22840710
Room 4326
Available hours By appointment
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Visiting address Forskningsparken Gaustadalleen 21 0349 Oslo
Postal address Postboks 1092 Blindern 0317 Oslo

Academic Interests

My main research interest is interaction design. Growing out of Human-Computer Interaction (HCI) interaction design broadens the perspective of development, use and evaluation of digital environments. I mainly work with Technology-Enhanced Learning as design experiments, and apply qualitative evaluation methods.

Qualifications

PhD (Dr.Scient) 2005
MSc (Cand. Scient) 1990

Current and prior occupations

2007-:          Co-Director and Assoc.prof., InterMedia, University of Oslo
2005-2007: Senior advisor, Norwegian Research Council
2000-2005: Research Fellow, Department of Informatics, University of Oslo
1999-2002: Researcher II, Norwegian Computing Centre
1999-2000: Researcher, InterMedia University of Oslo
1996-1999: Research Director, Norwegian Computing Centre
1990-1996: Research Scientist, Norwegian Computing Centre

Visiting positions

Visiting researcher, Copenhagen Business School, spring semester 2003

Tags: ICT and learning, Education

Publications

  • Litherland, Kristina Torine; Kluge, Anders & Mørch, Anders (2021). Interactive Screencasts as Learning Tools in Introductory Programming. In De Laet, Tinne; Klemke, Roland; Alario-Hoyos, Carlos; Hillinger, Isabel & Ortega-Arranz, Alejandro (Ed.), EC-TEL 2021: Technology-Enhanced Learning for a Free, Safe, and Sustainable World, Proceedings of the 16th European Conference on Technology Enhanced Learning. Springer Nature. ISSN 978-3-030-86435-4. doi: 10.1007/978-3-030-86436-1_32.
  • Farsjø Aure, Caroline; Kluge, Anders & Moen, Anne (2021). Older Adults’ Engagement in Technology-Mediated Self-Monitoring of Diet: A Mixed-Method Study. Journal of Nursing Scholarship. ISSN 1527-6546. 53(1), p. 25–34. doi: 10.1111/jnu.12619.
  • Kaliisa, Rogers; Kluge, Anders & Mørch, Anders Irving (2021). Overcoming Challenges to the Adoption of Learning Analytics at the Practitioner Level: A Critical Analysis of 18 Learning Analytics Frameworks. Scandinavian Journal of Educational Research. ISSN 0031-3831. doi: 10.1080/00313831.2020.1869082?needAccess=true. Full text in Research Archive
  • Kaliisa, Rogers; Mørch, Anders Irving & Kluge, Anders (2021). ‘My Point of Departure for Analytics is Extreme Skepticism’: Implications Derived from An Investigation of University Teachers’ Learning Analytics Perspectives and Design Practices. Technology, Knowledge and Learning. ISSN 2211-1662. doi: 10.1007/s10758-020-09488-w. Full text in Research Archive
  • Kaliisa, Rogers; Kluge, Anders & Mørch, Anders Irving (2020). Combining Checkpoint and Process Learning Analytics to Support Learning Design Decisions in Blended Learning Environments. Journal of Learning Analytics. ISSN 1929-7750. 7(3), p. 33–47. doi: 10.18608/JLA.2020.73.4. Full text in Research Archive
  • Farsjø Aure, Caroline; Kluge, Anders & Moen, Anne (2020). Promoting dietary awareness: Home‐dwelling older adults’ perspectives on using a nutrition application. International Journal of Older People Nursing. ISSN 1748-3735. doi: 10.1111/opn.12332. Full text in Research Archive
  • Kaliisa, Rogers; Mørch, Anders Irving & Kluge, Anders (2019). Exploring Social Learning Analytics to Support Teaching and Learning Decisions in Online Learning Environments. Lecture Notes in Computer Science (LNCS). ISSN 0302-9743. 11722 LNCS, p. 187–198. doi: 10.1007/978-3-030-29736-7_14. Full text in Research Archive
  • Kluge, Anders (2019). Learning science with an interactive simulator: negotiating the practice-theory barrier. International Journal of Science Education. ISSN 0950-0693. doi: 10.1080/09500693.2019.1590881.
  • Farsjø, Caroline; Kluge, Anders & Moen, Anne (2018). Using a tablet application about nutrition in home care - Experiences and perspectives of healthcare professionals. Health and Social Care in the community. ISSN 0966-0410. doi: 10.1111/hsc.12685.
  • Saplacan, Diana; Herstad, Jo; Mørch, Anders Irving; Kluge, Anders & Pajalic, Zada (2018). Inclusion through design and use of digital learning environments: issues, methods and stories. In Bratteteig, Tone; Sandnes, Frode Eika & Berget, Gerd (Ed.), NordiCHI '18 - Proceedings of the 10th Nordic Conference on Human-Computer Interaction, Oslo, Norway — September 29 - October 03, 2018 . Association for Computing Machinery (ACM). ISSN 978-1-4503-6437-9. p. 956–959. doi: 10.1145/3240167.3240264.
  • Kluge, Anders (2015). The friends and foes of deeper learning in science with technology. ICERI proceedings. ISSN 2340-1095.
  • Dolonen, Jan Arild & Kluge, Anders (2015). Algebra Learning through Digital Gaming in School. In Lindwall, Oskar; Häkkinen, Päivi; Koschman, Timothy; Tchounikine, Pierre & Ludvigsen, Sten Runar (Ed.), Exploring the Material Conditions of Learning: The Computer Supported Collaborative Learning (CSCL). Vol. 1. International Society of the Learning Sciences. ISSN 978-0-9903550-6-9. p. 252–260.
  • Kluge, Anders & Dolonen, Jan Arild (2015). The Good and the Bad of a New Math Language. In Crompton, Helen & Traxler, John (Ed.), Mobile Learning and Mathematics: Foundations, Design and Case Studies. Routledge. ISSN 978-0-415-74280-1. p. 106–121.
  • Kluge, Anders & Dolonen, Jan Arild (2014). Algebra som spill. Tangenten - Tidsskrift for matematikkundervisning. ISSN 0802-8192. 25(3), p. 23–30,44.
  • Kluge, Anders (2014). Combining Laboratory Experiments with Digital Tools to Do Scientific Inquiry. International Journal of Science Education. ISSN 0950-0693. 36(13), p. 2157–2179. doi: 10.1080/09500693.2014.916456.
  • Furberg, Anniken Larsen; Kluge, Anders & Ludvigsen, Sten Runar (2013). Student sensemaking with science diagrams in a computer-based setting. International Journal of Computer-Supported Collaborative Learning. ISSN 1556-1607. 8(1), p. 41–64. doi: 10.1007/s11412-013-9165-4.
  • de Jong, Ton; Weinberger, Armin; Girault, Isabelle; Kluge, Anders; Lazonder, Ard & Pedaste, Margus [Show all 22 contributors for this article] (2012). Using scenarios to design complex technology-enhanced learning environments. Educational technology research and development. ISSN 1042-1629. 60(5), p. 883–901. doi: 10.1007/s11423-012-9258-1.
  • Jahreie, Cecilie Flo; Arnseth, Hans Christian; Krange, Ingeborg; Smørdal, Ole & Kluge, Anders (2011). Designing for play-based learning of concepts in science – Technological tools for bridging school and science museum contexts. Children, Youth and Environments. ISSN 1546-2250. 21(2). Full text in Research Archive
  • Kluge, Anders (2011). Interaction design and science discovery learning in the future classroom :. Digital kompetanse. ISSN 0809-6724. p. 158–173.
  • Pierroux, Palmyre & Kluge, Anders (2011). Bridging the Extended Classroom: Social, Technological and Institutional Challenges. Nordic Journal of Digital Literacy. ISSN 1891-943X. 6(3), p. 115–121.
  • Kluge, Anders & Bakken, Sven Magne (2010). Simulation as Science Discovery: Ways of Interactive Meaning-Making. Research and Practice in Technology Enhanced Learning (RPTL). ISSN 1793-2068. 5(3), p. 245–273. doi: 10.1142/S1793206810000876.
  • de Jong, Ton; van Joolingen, Wouter; Giemza, Adam; Girault, Isabelle; Hoppe, Ulrich & Kindermann, Jörg [Show all 42 contributors for this article] (2010). Learning by creating and exchanging objects: The SCY experience. British Journal of Educational Technology (BJET). ISSN 0007-1013. 41(6), p. 909–921. doi: 10.1111/j.1467-8535.2010.01121.x.

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  • Kluge, Anders (2021). Læring med digital teknologi: Teorier og utviklingstrekk. Cappelen Damm Akademisk. ISBN 978-82-02-45454-8. 217 p.
  • Kluge, Anders; Krange, Ingeborg; Ludvigsen, Sten Runar; Lantz-Andersson, Annika & Säljö, Roger (2014). Lärarens roll och design av lärandemiljöer i Lärare i den uppkoblade skolan. Gleerups Utbildning AB. ISBN 9789140687159. 259 p.

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  • Farsjø Aure, Caroline; Moen, Anne & Kluge, Anders (2020). Aktivisering av eldre i ernæringsarbeid.
  • Kluge, Anders (2020). Med oppstartsbedrifter i utdanning: Erfaringer fra prosjekter med skole, forskere og bedrifter – et eksempelprosjekt med programmering i skolen .
  • Kluge, Anders (2020). Hva tenker vi på når vi tenker digitalt? In Engen, Bård Ketil (Eds.), Digitalisering, kompetanse og læring. Gyldendal Akademisk. ISSN 978-82-05-53831-3.
  • Kluge, Anders; Litherland, Kristina Torine; Borgen, Per Harald & Langslet, Gløer Olav (2019). Combining programming with audio explanations.
  • Kluge, Anders (2019). Skole: Teknologi er ikke enten-eller . Klassekampen. ISSN 0805-3839. 51(79), p. 22–22.
  • Kluge, Anders & Dolonen, Jan Arild (2018). Kritisk tenkning og problemløsning i norsk skole: Integrert, målbart, og lærbart?
  • Kluge, Anders (2017). Om læring og klassestørrelse. Dagsavisen. ISSN 1503-2892.
  • Kluge, Anders (2016). Bridging in Mathematics: Learning Algebra by Using Games in School. In Elstad, Eyvind (Eds.), Educational Technology and Polycontextual Bridging. Brill|Sense. ISSN 978-94-6300-643-9. p. 107–127.
  • Farsjø, Caroline; Kluge, Anders & Moen, Anne (2016). Designvurderinger i APPETITT - app for eldre om ernæring.
  • Kluge, Anders (2016). Teknologi og programmering for alle: En faggjennomgang med forslag til endring i grunnopplæringen .
  • Kluge, Anders (2016). Utfordringer for lærere og for ed-tech bedrifter.
  • Kluge, Anders & Mørken, Knut Martin (2016). Nytt skolefag nødvendig. Dagens næringsliv. ISSN 0803-9372.
  • Kluge, Anders (2016). Med spill på timeplanen.
  • Farsjø, Caroline; Kluge, Anders; Wensaas, Gro Hilde; Skulberg, Vigdis Brit & Moen, Anne (2015). Uten mat og drikke.
  • Kluge, Anders (2014). Scientific inquiry and digital representations.
  • Kluge, Anders; Dolonen, Jan Arild & Gilje, Øystein (2014). Læring og spill i skolen. Dagens næringsliv. ISSN 0803-9372.
  • Kluge, Anders; Dolonen, Jan Arild & Gilje, Øystein (2014). Dataspill og læringsutbytte. Dagens næringsliv. ISSN 0803-9372.
  • Furberg, Anniken Larsen & Kluge, Anders (2013). Exploring computer-environments as support for students’ reflection on lab-Experiments. Paper presented at the 15th Biennial Conference of the European Association for Research on Learning and Instruction (EARLI).
  • Leister, Wolfgang & Kluge, Anders (2012). Inntrykk fra INREMO studietur til California. Norsigd Info. ISSN 0803-8317. p. 7–9.
  • Kluge, Anders & Krange, Ingeborg (2012). How to link different interactive models of the same phenomena.
  • Kluge, Anders (2012). Teknologi for læring.
  • Kluge, Anders (2011). Fra 'fridag' til engasjert læring.
  • Furberg, Anniken Larsen & Kluge, Anders (2011). Elever løser gamle krimgåter. [Newspaper]. Aftenposten.
  • Kluge, Anders & Krange, Ingeborg (2011). "How to link different interactive modelsof the same phenomena across technology, sites, and contexts for productive learning?".
  • Kluge, Anders (2010). The Dyad and the simulator.
  • Kluge, Anders (2009). Hvordan ta i bruk digitale ressurser i undervisningen?
  • Kluge, Anders (2008). Luring med læring. Aftenposten (morgenutg. : trykt utg.). ISSN 0804-3116.
  • Dolonen, Jan Arild; Kluge, Anders; Toussaint, Jeremy; Drevon, Thomas & Roaldset, Live K (2008). Elevprodukt.
  • Ludvigsen, Sten Runar; Kluge, Anders; Krange, Ingeborg & Ulfsnes, Kari-Anne (2008). På nett med framtida i ti år. [Newspaper]. UniForum.
  • Kluge, Anders (2008). Lettere å lære med ny teknologi? [Internet]. Forskning.no.
  • Kluge, Anders (2008). Får 5,5 millionar til forsking på naturfag. [Newspaper]. UniForum.
  • Kluge, Anders (2008). Overgangsproblemer. [Newspaper]. Drammens Tidende.
  • Qvale, Knut & Kluge, Anders (2008). Elevprodukt.
  • Kluge, Anders (2008). Simuleringer i naturvitenskap og matematikk.
  • Kluge, Anders (2008). Integrering av IKT i skolen.
  • Kluge, Anders (2008). Interaksjonsdesign og læring.
  • Kluge, Anders (2003). Construction, consumption and creation � the convergence of medium and tool.
  • Kluge, Anders (2003). Exploring Medium-Tool Relations: Field Trials in Construction of Hypermedia in Schools.
  • Kluge, Anders & Mørch, Anders Irving (2003). Konvergens i bruk av datamaskinen som medium og verktøy.
  • Kluge, Anders (2002). Hva er Interaktivitet ?
  • Kluge, Anders (2002). LAVA - hvordan stimulerer teknologi ?
  • Kluge, Anders (2002). Interactivity in new media.
  • Kluge, Anders (2002). Technology as interactive media.
  • Kluge, Anders (2002). User Activity in New Media: Stimulation by Design.
  • Kluge, Anders (2002). Trenger datamaskiner å være så vanskelige å bruke?
  • Kluge, Anders (2001). Interaction Design of Multimedia Content and Tools.
  • Kluge, Anders (2001). Designing for an Active User.
  • Kluge, Anders (2000). Trenger datamaskiner å være så vanskelig å bruke ?
  • Kluge, Anders (1999). Mobil IT - muligheter og begrensninger.
  • Dolonen, Jan Arild; Kluge, Anders; Litherland, Kristina & Mørch, Anders Irving (2019). Litteraturgjennomgang av programmering i skolen. Universitetet i Oslo. Full text in Research Archive
  • Dolonen, Jan Arild & Kluge, Anders (2019). Macroscope prosjektet - Bruk av EdTech-tjenesten Macroscope i høyere økonomisk utdanning. Universitetet i Oslo.
  • Kluge, Anders; Dolonen, Jan Arild; Scherer, Ronny & Ludvigsen, Sten Runar (2018). Testing and Teaching Critical Thinking and Problem Solving in a Changing World. Summative report from the PROBE-project: Critical thinking and problem-solving skills in a changing world. An approach to the design of classroom-based assessment and teaching. University of Oslo and the Brookings Institution.
  • Kluge, Anders; Boothby, Russel Clark; Dolonen, Jan Arild; Scherer, Ronny & Ludvigsen, Sten Runar (2017). Critical Thinking in a Changing World: ASSESSMENT FRAMEWORK. University of Oslo and the Brookings Institution.
  • Kluge, Anders; Boothby, Russel Clark; Dolonen, Jan Arild; Scherer, Ronny & Ludvigsen, Sten Runar (2017). Critical Thinking in a Changing World: A Formative Report of the Conceptualization, Assessment, and Implementation of Critical Thinking Skills in 21st Century Education. University of Oslo and the Brookings Institution.
  • Gilje, Øystein; Ingulfsen, Line; Dolonen, Jan A.; Furberg, Anniken Larsen; Rasmussen, Ingvill & Kluge, Anders [Show all 10 contributors for this article] (2016). Med ARK&APP. Bruk av læremidler og ressurser for læring på tvers av arbeidsformer. Reprosentralen, Universitetet i Oslo.
  • Sanne, Anders; Berge, Ola; Bungum, Berit; Jørgensen, Eva Celine; Kluge, Anders & Kristensen, Tor Espen [Show all 9 contributors for this article] (2016). Teknologi og programmering for alle : En faggjennomgang med forslag til endringer i grunnopplæringen - august 2016. Utdanningsdirektoratet. Full text in Research Archive
  • Naalsund, Margrethe; Dolonen, Jan Arild & Kluge, Anders (2015). Læremidler og arbeidsformer i algebra på mellomtrinnet. En casestudie i prosjektet ARK&APP, matematikk, 5. klasse. Universitetet i Oslo. ISSN 978-82-569-7016-2.
  • Dolonen, Jan Arild; Naalsund, Margrethe & Kluge, Anders (2015). Læremidler og arbeidsformer i matematikk 1T vgs. En casestudie i prosjektet ARK&APP, matematikk 1T, studieforberedende utdanningsprogram, videregående skole. Universitetet i Oslo. ISSN 978-82-569-7012-4.
  • Leister, Wolfgang; Fuglerud, Kristin Skeide; Kluge, Anders; Skaar, Bjørn; Evreinov, Grigori & Ruschin, Detlef [Show all 11 contributors for this article] (2014). Development of a Haptic Interface for Communication via the Skin - Literature Review and Related Matters. Norsk Regnesentral.
  • Dolonen, Jan Arild & Kluge, Anders (2014). Læremidler og arbeidsformer for algebra i ungdomsskolen: En casestudie i prosjektet ARK&APP, matematikk, 8. klasse. Utdanningsdirektoratet.
  • Kluge, Anders; Furberg, Anniken Larsen; Dolonen, Jan Arild; Ludvigsen, Sten Runar; Strømme Aanesland, Torunn & Zacharia, Zacharias [Show all 28 contributors for this article] (2012). SCY Summative evaluation report DIX.4. European Commission (SCY - Project number IST-212814).
  • Kluge, Anders; Furberg, Anniken Larsen; Dolonen, Jan Arild; Ludvigsen, Sten Runar; Zacharias, Zacharia & Xenofontos, Nikoletta [Show all 18 contributors for this article] (2011). SCY second formative evaluation report. European Commission (SCY - Project number IST-212814).
  • Kluge, Anders; Lazonder, Ard; Ludvigsen, Sten Runar; Weinberger, Armin; de Jong, Ton & Vold, Vibeke [Show all 14 contributors for this article] (2010). SCY evaluation planning and methods. SCY research project / European Commission.
  • Geraedts, Caspar; Girault, Isabelle; Hovardas, Tasos; Julien, Rachel; Kluge, Anders & Lazonder, Ard [Show all 18 contributors for this article] (2010). SCY-mission 1. SCY-project / European Commission .
  • Kluge, Anders; Furberg, Anniken Larsen; Ludvigsen, Sten Runar; Dolonen, Jan Arild; Norenes, Svein Olav & Vold, Vibeke [Show all 29 contributors for this article] (2010). SCY first formative evaluation report. European Commission (SCY - Project number IST-212814).
  • van Joolingen, Wouter; Kluge, Anders; Giemza, Adam; Næss, Børge; Geraedts, Caspar & Bollen, Lars [Show all 11 contributors for this article] (2009). Specifications of the SCY set of scaffolds and tools DII.1. EU Comission.
  • van Joolingen, Wouter; Kluge, Anders; Giemza, Adam; Wichmann, Astrid; Wesselink-Fliervoet, Marita & Sikken, Jakob (2009). The SCY Style Book DVI.2. EU Comission.
  • Mork, Sonja M; Kluge, Anders & Sørborg, Øystein (2009). Elevprodukt: Fra informasjonssøk på Internett til kunnskapsintegrasjon. ITU / Naturfagsenteret / InterMedia.
  • Weinberger, Armin; Wichmann, Astrid; Vold, Vibeke; Rinket, Marieke; Pedaste, Margus & Ney, Muriel [Show all 24 contributors for this article] (2009). SCY-Lab Component Specification. EU-IST-212814 EU.
  • Weinberger, Armin; Dolonen, Jan Arild; Hovardas, Anastasios; Pedaste, Margus; Kluge, Anders & Ludvigsen, Sten Runar [Show all 14 contributors for this article] (2009). SCY Scenario handbook and pedagogical plans, version 1. EU-IST-212814 EU.
  • Mork, Sonja M; Kluge, Anders & Sørborg, Øystein (2009). Elevprodukt. Fra informasjonssøk på Internett til kunnskapsintegrasjon. Sluttrapport. Naturfagsenteret.
  • Ludvigsen, Sten; Kluge, Anders; Rasmussen, Ingvill; Solheim, Ivar & Foyn, Bent (2001). Multimedia og læring - erfaringer fra LAVA Læring første feltforsøk våren 2000. ISSN 82-539-0483-5.
  • Kluge, Anders (2000). Samling av InterMedia.
  • Lunde, Thorstein; Taylor, Ian; Kluge, Anders; Larsen, Arve & Holmes, Peter (1999). Wireless communication, portable devices and use.
  • Leister, Wolfgang; Lunde, Thorstein; Aarhus, Lars Thore; Kluge, Anders; Gritzman, Michael & Taylor, Ian [Show all 10 contributors for this article] (1999). MIT - Multimedia med interaktive tjenester. Norsk Regnesentral.

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Published Sep. 2, 2010 4:46 PM - Last modified Sep. 23, 2016 2:36 PM

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